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Dead Bodies?


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27 replies to this topic

#21 Model

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Posted 15 May 2010 - 09:02 PM

Is it possible to get an answer to this ?
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#22 SINFAXI

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Posted 22 May 2010 - 08:58 PM

Anybody got an answer to this problem?

C/B
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#23 Holmes

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Posted 22 May 2010 - 09:22 PM

How can i get this working properly? Is there a part for the command line?

#24 iluvyaman

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Posted 24 May 2010 - 08:07 AM

Does this mutator work on dedicated server too?
because it doesn't seem to work on my server.
Bodies still disappear.

#25 Captain Wilson

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Posted 24 May 2010 - 06:52 PM

Sorry for the delayed reply gents. Unfortunately I have no idea why it's not working. It definitely sounds like a replication issue, but seeing as I don't actually know what is going on in the original mutator, I can't identify what 'makes it work.'

Maybe Chicken would be kind enough to take a look? The original source is posted here (it's actually the contents of the .u file rather than the three .uc files, as I couldn't decompile). If he can identify the problem I may be able to fix it.
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#26 SINFAXI

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Posted 07 September 2010 - 03:08 AM

Sorry for the Massive bump here guys but I'm currently trying to resurrect this project.

C/B
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#27 Jörg Biermann

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Posted 07 September 2010 - 07:00 PM

yeh Dead bodies staying would be great from realism battles because people will know where other died and not fall into the same trap as his fellow soldier :D
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#28 Jörg Biermann

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Posted 23 September 2010 - 09:40 PM

Don't give up on this mutator WE MUST HAVE IT!!

It would also be great if this mutator got working and also the weapons the bodies drop also stay :D This way you don't need to worry about them dissapearing.
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Maps: Poteau Ambush(Razorneck) Southern Oosterbeek(RIP)

...Get something wrong with the Germans in this game, and you will hear from Ernst Hoffman and Bierman...





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