
Young's sketchbook
#43
Posted 16 November 2010 - 11:28 PM

Maps: Poteau Ambush(Razorneck) Southern Oosterbeek(RIP)
...Get something wrong with the Germans in this game, and you will hear from Ernst Hoffman and Bierman...
#47
Posted 17 November 2010 - 06:21 PM
#48
Posted 17 November 2010 - 07:09 PM
I think it's common law by now that putting tape on a gun increases it's accuracy and damage by exponential levels. Same theory goes towards putting a flame decal on your car, automatic addition of 50hp. Now if you're really daring you could go for an offset racing strip, I heard that boosts your torque by 400 ft/lbs !!!
ROFL
#55
Posted 21 November 2010 - 06:29 PM
Ah. It looks like it was taped tight enough to dent the metal.That's a problem with the shader, the bloom like blurs the white from the tape and offsets it, but I can't turn it off.
When you put tape on a gun you do it hardcore!

Retired DH developer
Maps: Bois Jacques, Poteau Ambush (w/ Jörg Biermann), Noville, Son, Nuenen, Dog Green (w/ Exocet, Sichartshofen), Wanne (w/ BOH-rekrut)
DH Forums - Going off topic since 2006
#56
Posted 14 January 2011 - 03:13 AM
Also note I made these with a cellular texture that I made and applied that to a displace modifier along with several micro noises, tessellation, and FFD to modify the shape. It actually only took under a half an hour to make all 5 rocks, high poly and low, bake the AO and normal, and make the diffuse and specular.

Realtime web preview-
http://meshbin.com/m...d=4d2fbea91be06
#59
Posted 18 January 2011 - 05:43 AM
your gonna have to put up with me Young

Only 2 zbrush materials...Green clay+white material (AO pretty much) ps wizardry
#60
Posted 18 January 2011 - 06:17 AM
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