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Combat Mission Battle for Normandy


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#1 Cpl.Guillemette

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Posted 01 February 2011 - 02:59 AM

Last time I played Combat Mission was when it was only turn by turn battle
and didn't enjoyed that as it was not real time.

But now they are getting into WW2 again with there (new?) engine

I think it looks quite good!
Maybe something else than Close Combat to play for RTS

it`s not out yet but it def. looks good
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here is battle report of Beta Testers
http://www.battlefro...ead.php?t=94495
http://www.battlefro...ead.php?t=94496

Ever played the latest one Iraq and afghanistan?
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#2 Hans Ludwig

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Posted 01 February 2011 - 03:07 AM

The one thing I didn't like about it was the animations. As much as I try and love RTS type games, I just can't seem to get into them. I think it's because there is so much micromanaging that you can't really experience the game. It's sort of reminds me of watching subtitles and not even paying attention to the rest of the movie.

I can't remember, since I only played a demo, but do they even have MP or is it all SP? If there is MP, how many people can play?

#3 Cpl.Guillemette

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Posted 01 February 2011 - 09:04 PM

There is MP, but never played it as I only played the 1st Combat Mission Demo
But I`m 99,9% sure that it`s 1 vs 1
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#4 Father Ted

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Posted 02 February 2011 - 10:53 AM

IMHO the GREAT thing about the CM games is that they are NOT RTS! The original ones had a "wego" system: each player planned his turn and then hit "go" and then both players watched a minute's "video" to see what happened. You then reacted to what you saw (or not) and planned the next go and so on.

What made it good for me was that it got rid of the lack of control that you mention Hans - you could re-watch the action from different angles and so on, so that you could keep an eye on all the action.

I believe the new game(s) allow you to play in this style, but also as a "traditional" RTS




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