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Red Orchestra 2: Rising Storm


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#1 Hans Ludwig

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Posted 19 August 2012 - 12:22 AM

I know plenty of you have already seen this, but figured just as many probably haven't.


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#2 Otto Fuhrmann

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Posted 19 August 2012 - 01:15 AM

I am loving the Japanese at the moment, they look great! The U.S, not so much. They look a bit funky.


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#3 Masterson

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Posted 19 August 2012 - 07:59 PM

I just hope they don't include silly level up stuff where the 'rarity' of a Japanese soldier carrying an SMG for instance becomes half of the troops being 'heroes' carrying them.
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#4 Jörg Biermann

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Posted 20 August 2012 - 02:44 AM

I wonder if they are having the leveling system and if they will have the same way of players looking more battle hardened with levels.
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#5 Dietrich Landrik

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Posted 20 August 2012 - 04:45 AM

I'm really happy with the current features being shown, such as banzai charges, katanas, flamethrowers, bunker spawns, grenade mines, etc. I just still worry about if it will have the same fundamental problems current with HOS such as the crazy amount of accuracy.
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#6 Shurek

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Posted 21 August 2012 - 10:18 PM

Which map is Razor's? That's the big question!!!!:thumb:

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#7 Jörg Biermann

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Posted 22 August 2012 - 12:14 AM

Which map is Razor's? That's the big question!!!!:thumb:


Razorneck's map wasn't in the trailer but there's a few screenshots out there of it. Razorneck made the map Kwajalein.

These are really early screenshots. Razorneck told me that the map looks a lot different and better now.

http://www.1cpublish...jalein_1024.jpg
http://www.gamershel...8494_medium.jpg
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Maps: Poteau Ambush(Razorneck) Southern Oosterbeek(RIP)

...Get something wrong with the Germans in this game, and you will hear from Ernst Hoffman and Bierman...


#8 Hans Ludwig

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Posted 22 August 2012 - 03:45 AM

Razorneck's map wasn't in the trailer but there's a few screenshots out there of it. Razorneck made the map Kwajalein.

These are really early screenshots. Razorneck told me that the map looks a lot different and better now.

http://www.1cpublish...jalein_1024.jpg
http://www.gamershel...8494_medium.jpg


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I just pissed myself.

#9 Razorneck

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Posted 22 August 2012 - 04:02 AM

Haha thanks Hans!

My girlfriend told me she'd break up with me if I chose that picture, so I did :D

RE: Kwajalein, you'll get a chance to see it sometime in the near future, most likely
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#10 Shurek

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Posted 23 August 2012 - 12:16 AM

Tell Nestor I'm boycotting RS until I see that your map gets some love. :bounce:

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#11 Hans Ludwig

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Posted 23 August 2012 - 03:22 AM

After watching the video again (5:41), the Japs run at you almost the same style as the zombies in Day Z do, and your screen even turns the same grayish color, to.

So far the clearing out the bunker/spawn seems like a rather interesting idea. Does that mean once you throw some nades or satchel charges inside that is ceases to be a spawn?

#12 Cpl.Guillemette

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Posted 23 August 2012 - 01:51 PM

Looks interesting for sure!
I'm not sure if I like how is modeled the supression effect, but the banzai charge supression makes sense I think.
Also this bunker spawn sounds like a good idea.
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#13 Bagration

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Posted 26 June 2013 - 09:07 AM

I just hope they don't include silly level up stuff where the 'rarity' of a Japanese soldier carrying an SMG for instance becomes half of the troops being 'heroes' carrying them.

I can safely say, that this has exactly come true :P
I get killed more by type 100 in RS than by rifles, pistols, mortars and grenades combined (when playing US).




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