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Lawrence's Dev Stream


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#61 Gyps

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Posted 23 January 2015 - 05:07 PM

is this back on yet and if so where ?

#62 Spindle

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Posted 31 January 2015 - 03:12 PM

Yeah the site's been dead for a while again :(
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#63 Gyps

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Posted 01 February 2015 - 06:12 PM

Shame it was getting interesting and was pulling people in

#64 Lawrence

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Posted 24 February 2015 - 07:16 PM

Sorry guys... I've been utterly swamped with school and life. Eventually I will do another stream.

Suggestions? Ideas? Been to the suggestions forum? If you're still not getting enough traction on your ideas, send me a PM.
I'm also available on skype as holyslev (let me know why you're adding me)
 I have my own projects as well which you can find all of them here
You can also peruse my blog found here


#65 Gyps

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Posted 26 February 2015 - 04:45 PM

great news and cheers :)

looking forwards to it

#66 Gyps

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Posted 03 March 2015 - 04:54 PM

did you see unreal now free so we can even follow along :)

#67 Spindle

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Posted 15 April 2015 - 07:36 PM

So 3 months later and still no news? :(
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#68 Dietrich Landrik

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Posted 16 April 2015 - 04:09 AM

For me, I just don't expect anything and check in periodically. That way if they post something, it's a really nice thing.
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"Nach Drill und Dreck, Gibt's Erbsen mit Speck, Aus der Gulaschkanone~"

#69 Lawrence

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Posted 16 April 2015 - 08:40 PM

So 3 months later and still no news? :(


Well I'm a senior in college so I don't have a lot of free time. This summer, aside from research which is taking up a lot of my time, I should be able to set aside some time for working on the game. We shall see.

Suggestions? Ideas? Been to the suggestions forum? If you're still not getting enough traction on your ideas, send me a PM.
I'm also available on skype as holyslev (let me know why you're adding me)
 I have my own projects as well which you can find all of them here
You can also peruse my blog found here


#70 Spindle

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Posted 17 April 2015 - 09:16 PM

Well I'm a senior in college so I don't have a lot of free time. This summer, aside from research which is taking up a lot of my time, I should be able to set aside some time for working on the game. We shall see.


This brings up an interesting question. How many people are actively working on this game?
I mean no disrespect, but it sounds like you're the only one working on it, by the way you phrase it :P
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#71 Lawrence

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Posted 26 June 2015 - 11:27 PM

I am still alive. I'm getting myself re-acquainted with everything and am pushing ahead with things. I'll start streaming once I've got some of my work established.

Suggestions? Ideas? Been to the suggestions forum? If you're still not getting enough traction on your ideas, send me a PM.
I'm also available on skype as holyslev (let me know why you're adding me)
 I have my own projects as well which you can find all of them here
You can also peruse my blog found here





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